top of page
ESCAPE THE LOST PYRAMID
February 1928. An expedition vanished in the Sinai. You're going in after them.
2–4 PLAYERS
60 MINUTES
AGES 10+
£25 PER PERSON
OFFICIAL ASSASSIN'S CREED
THE MISSION
Sir Beldon Frye's team went looking for the Lost Pyramid of Nebka — or more precisely, something inside it — and were never seen again. Through the Animus you'll walk the same sand they did: vast chambers, shafts of light through ancient stone, and puzzles that need one of you on the ledge and one of you at the mechanism, shouting coordinates.
THE SCALE IS THE POINT
This is the full Assassin's Creed treatment. You will, at some moment in the hour, stop solving and just look up. Then the timer reminds you why you're here.
GOOD FOR
Assassin's Creed fans, families with teens, and teams of exactly four — it splits you into pairs beautifully. Also try: Beyond Medusa's Gate, Dagger of Time, Jumpers.
bottom of page